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Skeleton-based Double Human Interaction Recognition Based on Global Segmentation Graph Convolutional Network
更新时间:2024-06-27
    • Skeleton-based Double Human Interaction Recognition Based on Global Segmentation Graph Convolutional Network

    • “在双人交互识别领域,研究者提出了一种新的全局分割图卷积网络(GS-GCN),有效提取双人交互行为关节点之间的相关性特征,并通过层次聚合注意力模块(HAA)突出交互行为中的语义信息。在多个数据集上的实验验证了该模型的性能优势。”
      ”
    • Software Guide   Vol. 23, Issue 6, Pages: 157-162(2024)
    • DOI:10.11907/rjdk.231307    

      CLC: TP183;TP391.41
    • Published:15 June 2024,

      Received:31 May 2023,

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  • XU Yinhu.Skeleton-based Double Human Interaction Recognition Based on Global Segmentation Graph Convolutional Network[J].Software Guide,2024,23(06):157-162. DOI: 10.11907/rjdk.231307.

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